General Discussions > Topic Details. Check out this article to find out How To Get More Settlers For Your Settlements In Fallout 4! Multiple merchants can be found in major settlements such as Diamond City, Bunker Hill and Far Harbor, but others can be found in unmarked locations. Now the only way to recruit is the radio towers which I dont much care for. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, V3.0.0 – Settler Locations and Requirements:HardingLocation: Cappy's CafeRequirements: Complete "Star Control"Bonus: +5 DefenseTalonLocation: Cola-Cars ArenaRequirements: Complete "Safari Adventure"Bonus: +5 DefenseThrasherLocation: Nuka-CadeRequirements: Complete "High Noon at the Gulch"Bonus: +5 DefenseTinaLocation: Tina's Pharmacy (Bradberton)Requirements: Complete "A World of Refreshment"Bonus: +2 Settlement Income---ChuckLocation: Nuka-World BackstageRequirements: Level 25Bonus: Level 4 merchant (Clothing)LockjawLocation: Lockjaw's Shack (South of Somerville Place)Requirements: Level 25Bonus: Level 4 merchant (General, Pack Gear)ReynoldsLocation: Reynolds' Refuge (South of Gunners Plaza)Requirements: Level 25Bonus: Level 4 merchant (General, Operator Gear)VexLocation: Abandoned house next to Natick Red Rocket.Requirements: Level 25Bonus: Level 4 merchant (General, Disciple Gear)V2.2.0 – Settler Locations and Requirements:ScorcherLocation: Small shack east of the SlogRequirements: NoneBonus: NoneSanchezLocation: Outside WRVR Radio StationRequirements: NoneBonus: NoneZ4-54Location: Small shack west of Ranger CabinRequirements: NoneBonus: NoneJuliaLocation: Malden Middle SchoolRequirements: Complete "Vault 75"Bonus: +2 Scavenging and +2 Food ProductionFrankieLocation: Atom Cats GarageRequirements: Level 20Bonus: +5 DefenseCarolLocation: Glowing Sea CraterRequirements: Complete "The Glowing Sea"Bonus: Absorbs radiation from nearby alliesCarlLocation: Small shack northwest of ArcJet SystemsRequirements: Level 20Bonus: Absorbs radiation from nearby alliesV2.1.0 – Settler Locations and Requirements:P8-62Location: Small shack south of Recon Bunker ThetaRequirements: Level 20Bonus: Exposes nearby synth infiltrators in your settlementP9-23Location: Drumlin Diner north of East Boston Preparatory School/near back entrance to Mechanist's Lair Requirements: Level 20Bonus: Exposes nearby synth infiltrators in your settlementNuka BuddyLocation: Dock Warehouse behind Shamrock TaphouseRequirements: Leveled Terminal + Robotics Expert rank 1Bonus: +30 Bonus Happiness, dispenses Ice Cold Nuka ColaNote: Not commandable, behaves similarly to Drinkin BuddyV2.0.0 – Settler Locations and Requirements:GeorgeLocation: Small shack under highway south of CovenantRequirements: NoneBonus: NoneAliceLocation: Concord SpeakeasyRequirements: NoneBonus: NoneRickLocation: Boylston ClubRequirements: NoneBonus: NoneKatLocation: Marlborough HouseRequirements: NoneBonus: NoneHerbertLocation: Lonely ChapelRequirements: NoneBonus: NoneV1.0.1 – Settler Locations and Requirements:Tier 1 Settlers BettyLocation: Diamond City – MarketRequirements: NoneBonus: NoneErnieLocation: Goodneighbor – Hotel RexfordRequirements: NoneBonus: None    ChelseaLocation: Small garage in alcove southwest of Bunker HillRequirements: NoneBonus: NoneGusLocation: Shack northwest of Outpost ZimonjaRequirements: NoneBonus: NoneTier 2 SettlersOld Man JenkinsLocation: Mystic PinesRequirements: NoneBonus: +2 Scavenging (Equivalent to a scavenging station)JennyLocation: Vault 81 - AtriumRequirements: Hole in the WallBonus: +10 Bonus Happiness (Equivalent to level 1 clinic) Al HarringtonLocation: Diamond City - Upper StandsRequirements: Unlikely ValentineBonus: +2 Settlement Income (Equivalent to level 1 clinic)Initiate ArdenLocation: Cambridge Campus DinerRequirements: Call to ArmsBonus: +5 Settlement DefenseEllie SattlerLocation: Fiddler’s Green Trailer Estates – Underground BunkerRequirements: None:Bonus: +2 Settlement Food ProductionTier 3 SettlersCharles McDermottLocation: Relay Tower OMC-810Requirements: NoneBonus: Tier 4 Merchant (Clinic)Sells: Additional leveled rare medical supplies and material shipmentsJimmy TudeskiLocation: Destroyed house next to Museum of Witchcraft Requirements: The Devil’s DueBonus: Tier 4 Merchant (Weapons)Sells: Additional leveled rare ammunition and material shipmentsLouLocation: Quincy Police StationRequirements: NoneBonus: Tier 4 Merchant (Armor)Sells: Leveled power armor pieces and modificationsDorisLocation: Goodneighbor – The Third RailRequirements: The Big DigBonus: Tier 4 Merchant (Bar)Sells: Additional leveled rare drinks and material shipmentsJinxLocation: Inside abandoned house near USS ConstitutionRequirements: Last Voyage of the USS ConstitutionBonus: Tier 4 Merchant (General)Sells: Additional material shipmentsDorothyLocation: Dock behind Four-Leaf Fishpacking PlantRequirements: Here There Be MonstersBonus: Tier 4 Merchant (Clothing)Sells: Randomized rare clothing not normally sold/dropped and additional material shipments. Yamaha Clavinova Clp-930, The Theory Of Expectation In Macro Economics, Blue Opaline Quaker, Kraft Singles White Cheese, Josef Meiers Price In South Africa, Sink Png Top View, Scientific Applications Of Cloud Computing, " /> General Discussions > Topic Details. Check out this article to find out How To Get More Settlers For Your Settlements In Fallout 4! Multiple merchants can be found in major settlements such as Diamond City, Bunker Hill and Far Harbor, but others can be found in unmarked locations. Now the only way to recruit is the radio towers which I dont much care for. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, V3.0.0 – Settler Locations and Requirements:HardingLocation: Cappy's CafeRequirements: Complete "Star Control"Bonus: +5 DefenseTalonLocation: Cola-Cars ArenaRequirements: Complete "Safari Adventure"Bonus: +5 DefenseThrasherLocation: Nuka-CadeRequirements: Complete "High Noon at the Gulch"Bonus: +5 DefenseTinaLocation: Tina's Pharmacy (Bradberton)Requirements: Complete "A World of Refreshment"Bonus: +2 Settlement Income---ChuckLocation: Nuka-World BackstageRequirements: Level 25Bonus: Level 4 merchant (Clothing)LockjawLocation: Lockjaw's Shack (South of Somerville Place)Requirements: Level 25Bonus: Level 4 merchant (General, Pack Gear)ReynoldsLocation: Reynolds' Refuge (South of Gunners Plaza)Requirements: Level 25Bonus: Level 4 merchant (General, Operator Gear)VexLocation: Abandoned house next to Natick Red Rocket.Requirements: Level 25Bonus: Level 4 merchant (General, Disciple Gear)V2.2.0 – Settler Locations and Requirements:ScorcherLocation: Small shack east of the SlogRequirements: NoneBonus: NoneSanchezLocation: Outside WRVR Radio StationRequirements: NoneBonus: NoneZ4-54Location: Small shack west of Ranger CabinRequirements: NoneBonus: NoneJuliaLocation: Malden Middle SchoolRequirements: Complete "Vault 75"Bonus: +2 Scavenging and +2 Food ProductionFrankieLocation: Atom Cats GarageRequirements: Level 20Bonus: +5 DefenseCarolLocation: Glowing Sea CraterRequirements: Complete "The Glowing Sea"Bonus: Absorbs radiation from nearby alliesCarlLocation: Small shack northwest of ArcJet SystemsRequirements: Level 20Bonus: Absorbs radiation from nearby alliesV2.1.0 – Settler Locations and Requirements:P8-62Location: Small shack south of Recon Bunker ThetaRequirements: Level 20Bonus: Exposes nearby synth infiltrators in your settlementP9-23Location: Drumlin Diner north of East Boston Preparatory School/near back entrance to Mechanist's Lair Requirements: Level 20Bonus: Exposes nearby synth infiltrators in your settlementNuka BuddyLocation: Dock Warehouse behind Shamrock TaphouseRequirements: Leveled Terminal + Robotics Expert rank 1Bonus: +30 Bonus Happiness, dispenses Ice Cold Nuka ColaNote: Not commandable, behaves similarly to Drinkin BuddyV2.0.0 – Settler Locations and Requirements:GeorgeLocation: Small shack under highway south of CovenantRequirements: NoneBonus: NoneAliceLocation: Concord SpeakeasyRequirements: NoneBonus: NoneRickLocation: Boylston ClubRequirements: NoneBonus: NoneKatLocation: Marlborough HouseRequirements: NoneBonus: NoneHerbertLocation: Lonely ChapelRequirements: NoneBonus: NoneV1.0.1 – Settler Locations and Requirements:Tier 1 Settlers BettyLocation: Diamond City – MarketRequirements: NoneBonus: NoneErnieLocation: Goodneighbor – Hotel RexfordRequirements: NoneBonus: None    ChelseaLocation: Small garage in alcove southwest of Bunker HillRequirements: NoneBonus: NoneGusLocation: Shack northwest of Outpost ZimonjaRequirements: NoneBonus: NoneTier 2 SettlersOld Man JenkinsLocation: Mystic PinesRequirements: NoneBonus: +2 Scavenging (Equivalent to a scavenging station)JennyLocation: Vault 81 - AtriumRequirements: Hole in the WallBonus: +10 Bonus Happiness (Equivalent to level 1 clinic) Al HarringtonLocation: Diamond City - Upper StandsRequirements: Unlikely ValentineBonus: +2 Settlement Income (Equivalent to level 1 clinic)Initiate ArdenLocation: Cambridge Campus DinerRequirements: Call to ArmsBonus: +5 Settlement DefenseEllie SattlerLocation: Fiddler’s Green Trailer Estates – Underground BunkerRequirements: None:Bonus: +2 Settlement Food ProductionTier 3 SettlersCharles McDermottLocation: Relay Tower OMC-810Requirements: NoneBonus: Tier 4 Merchant (Clinic)Sells: Additional leveled rare medical supplies and material shipmentsJimmy TudeskiLocation: Destroyed house next to Museum of Witchcraft Requirements: The Devil’s DueBonus: Tier 4 Merchant (Weapons)Sells: Additional leveled rare ammunition and material shipmentsLouLocation: Quincy Police StationRequirements: NoneBonus: Tier 4 Merchant (Armor)Sells: Leveled power armor pieces and modificationsDorisLocation: Goodneighbor – The Third RailRequirements: The Big DigBonus: Tier 4 Merchant (Bar)Sells: Additional leveled rare drinks and material shipmentsJinxLocation: Inside abandoned house near USS ConstitutionRequirements: Last Voyage of the USS ConstitutionBonus: Tier 4 Merchant (General)Sells: Additional material shipmentsDorothyLocation: Dock behind Four-Leaf Fishpacking PlantRequirements: Here There Be MonstersBonus: Tier 4 Merchant (Clothing)Sells: Randomized rare clothing not normally sold/dropped and additional material shipments. Yamaha Clavinova Clp-930, The Theory Of Expectation In Macro Economics, Blue Opaline Quaker, Kraft Singles White Cheese, Josef Meiers Price In South Africa, Sink Png Top View, Scientific Applications Of Cloud Computing, " />